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| 1,282번째 줄: |
1,282번째 줄: |
| <ref name="HUDIcon">[[File:Smwp5-GTAO.png|60px]] FH-1 헌터가 주차되어 있거나 다른 플레이어가 FH-1 헌터를 조종할 때 볼 수 있습니다.</ref> | | <ref name="HUDIcon">[[File:Smwp5-GTAO.png|60px]] FH-1 헌터가 주차되어 있거나 다른 플레이어가 FH-1 헌터를 조종할 때 볼 수 있습니다.</ref> |
| <ref name="scanner">''x64\audio\sfx\POLICE_SCANNER.rpf\01_model.awc''</ref> | | <ref name="scanner">''x64\audio\sfx\POLICE_SCANNER.rpf\01_model.awc''</ref> |
| <ref name="weapons">'''Weapons.meta'''<div class="mw-collapsible mw-collapsed"><pre> | | <ref name="weapons">'''Weapons.meta'''<div class="mw-collapsible mw-collapsed">(기술적인 데이터가 포함되어 있습니다.)</div></ref> |
| <Item type="CWeaponInfo">
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| <Name>VEHICLE_WEAPON_PLAYER_HUNTER</Name>
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| <Model />
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| <Audio>AUDIO_ITEM_VEHICLE_PLAYER_BULLET</Audio>
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| <Slot />
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| <DamageType>EXPLOSIVE</DamageType>
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| <Explosion>
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| <Default>GRENADE</Default>
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| <HitCar>DONTCARE</HitCar>
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| <HitTruck>DONTCARE</HitTruck>
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| <HitBike>DONTCARE</HitBike>
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| <HitBoat>DONTCARE</HitBoat>
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| <HitPlane>DONTCARE</HitPlane>
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| </Explosion>
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| <FireType>INSTANT_HIT</FireType>
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| <WheelSlot>WHEEL_PISTOL</WheelSlot>
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| <Group />
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| <AmmoInfo ref="AMMO_MINIGUN" />
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| <AimingInfo ref="HELI_TARGETING_RESTRAINTS" />
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| <ClipSize value="750" />
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| <AccuracySpread value="1.000000" />
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| <AccurateModeAccuracyModifier value="0.500000" />
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| <RunAndGunAccuracyModifier value="2.000000" />
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| <RunAndGunAccuracyMinOverride value="-1.000000" />
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| <RecoilAccuracyMax value="1.000000" />
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| <RecoilErrorTime value="3.000000" />
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| <RecoilRecoveryRate value="1.000000" />
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| <RecoilAccuracyToAllowHeadShotAI value="1000.000000" />
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| <MinHeadShotDistanceAI value="1000.000000" />
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| <MaxHeadShotDistanceAI value="1000.000000" />
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| <HeadShotDamageModifierAI value="1000.000000" />
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| <RecoilAccuracyToAllowHeadShotPlayer value="0.175000" />
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| <MinHeadShotDistancePlayer value="5.000000" />
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| <MaxHeadShotDistancePlayer value="40.000000" />
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| <HeadShotDamageModifierPlayer value="18.000000" />
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| <Damage value="30.000000" />
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| <DamageTime value="0.000000" />
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| <DamageTimeInVehicle value="0.000000" />
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| <DamageTimeInVehicleHeadShot value="0.000000" />
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| <HitLimbsDamageModifier value="0.500000" />
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| <NetworkHitLimbsDamageModifier value="0.800000" />
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| <LightlyArmouredDamageModifier value="0.750000" />
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| <Force value="100.000000" />
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| <ForceHitPed value="100.000000" />
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| <ForceHitVehicle value="2000.000000" />
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| <ForceHitFlyingHeli value="3000.000000" />
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| <OverrideForces />
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| <ForceMaxStrengthMult value="1.000000" />
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| <ForceFalloffRangeStart value="0.000000" />
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| <ForceFalloffRangeEnd value="50.000000" />
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| <ForceFalloffMin value="1.000000" />
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| <ProjectileForce value="0.000000" />
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| <FragImpulse value="600.000000" />
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| <Penetration value="0.100000" />
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| <VerticalLaunchAdjustment value="0.000000" />
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| <DropForwardVelocity value="0.000000" />
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| <Speed value="2000.000000" />
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| <BulletsInBatch value="1" />
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| <BatchSpread value="0.000000" />
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| <ReloadTimeMP value="-1.000000" />
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| <ReloadTimeSP value="-1.000000" />
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| <VehicleReloadTime value="-1.000000" />
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| <AnimReloadRate value="1.000000" />
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| <BulletsPerAnimLoop value="1" />
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| <TimeBetweenShots value="0.040000" />
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| <TimeLeftBetweenShotsWhereShouldFireIsCached value="-1.000000" />
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| <SpinUpTime value="0.000000" />
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| <SpinTime value="0.000000" />
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| <SpinDownTime value="0.000000" />
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| <AlternateWaitTime value="-1.000000" />
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| <BulletBendingNearRadius value="0.000000" />
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| <BulletBendingFarRadius value="0.750000" />
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| <BulletBendingZoomedRadius value="0.375000" />
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| <FirstPersonBulletBendingNearRadius value="0.000000" />
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| <FirstPersonBulletBendingFarRadius value="0.750000" />
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| <FirstPersonBulletBendingZoomedRadius value="0.375000" />
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| <Fx>
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| <EffectGroup>WEAPON_EFFECT_GROUP_VEHICLE_MG</EffectGroup>
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| <FlashFx>muz_hunter</FlashFx>
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| <FlashFxAlt />
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| <MuzzleSmokeFx />
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| <MuzzleSmokeFxMinLevel value="0.000000" />
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| <MuzzleSmokeFxIncPerShot value="0.000000" />
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| <MuzzleSmokeFxDecPerSec value="0.000000" />
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| <ShellFx />
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| <TracerFx>bullet_tracer_jet</TracerFx>
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| <PedDamageHash>BulletLarge</PedDamageHash>
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| <TracerFxChanceSP value="0.600000" />
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| <TracerFxChanceMP value="0.800000" />
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| <FlashFxChanceSP value="1.000000" />
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| <FlashFxChanceMP value="1.000000" />
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| <FlashFxAltChance value="0.000000" />
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| <FlashFxScale value="1.000000" />
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| <FlashFxLightEnabled value="false" />
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| <FlashFxLightCastsShadows value="false" />
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| <FlashFxLightOffsetDist value="0.000000" />
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| <FlashFxLightRGBAMin x="0.000000" y="0.000000" z="0.000000" />
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| <FlashFxLightRGBAMax x="0.000000" y="0.000000" z="0.000000" />
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| <FlashFxLightIntensityMinMax x="0.000000" y="0.000000" />
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| <FlashFxLightRangeMinMax x="0.000000" y="0.000000" />
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| <FlashFxLightFalloffMinMax x="0.000000" y="0.000000" />
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| <GroundDisturbFxEnabled value="false" />
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| <GroundDisturbFxDist value="5.000000" />
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| <GroundDisturbFxNameDefault />
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| <GroundDisturbFxNameSand />
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| <GroundDisturbFxNameDirt />
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| <GroundDisturbFxNameWater />
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| <GroundDisturbFxNameFoliage />
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| </Fx>
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| <InitialRumbleDuration value="90" />
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| <InitialRumbleIntensity value="0.500000" />
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| <InitialRumbleIntensityTrigger value="0.000000" />
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| <RumbleDuration value="90" />
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| <RumbleIntensity value="0.100000" />
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| <RumbleIntensityTrigger value="0.000000" />
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| <RumbleDamageIntensity value="1.000000" />
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| <NetworkPlayerDamageModifier value="1.000000" />
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| <NetworkPedDamageModifier value="1.000000" />
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| <NetworkHeadShotPlayerDamageModifier value="1.000000" />
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| <LockOnRange value="0.000000" />
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| <WeaponRange value="120.000000" />
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| <BulletDirectionOffsetInDegrees value="0.000000" />
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| <AiSoundRange value="200.000000" />
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| <AiPotentialBlastEventRange value="-1.000000" />
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| <DamageFallOffRangeMin value="100.000000" />
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| <DamageFallOffRangeMax value="120.000000" />
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| <DamageFallOffModifier value="0.300000" />
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| <VehicleWeaponHash>VEHICLE_DATA_PLAYER_BULLET</VehicleWeaponHash>
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| <DefaultCameraHash />
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| <CoverCameraHash />
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| <CoverReadyToFireCameraHash />
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| <RunAndGunCameraHash />
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| <CinematicShootingCameraHash />
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| <AlternativeOrScopedCameraHash />
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| <RunAndGunAlternativeOrScopedCameraHash />
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| <CinematicShootingAlternativeOrScopedCameraHash />
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| <CameraFov value="45.000000" />
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| <ZoomFactorForAccurateMode value="1.000000" />
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| <RecoilShakeHash />
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| <RecoilShakeHashFirstPerson />
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| <AccuracyOffsetShakeHash />
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| <MinTimeBetweenRecoilShakes value="150" />
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| <RecoilShakeAmplitude value="1.000000" />
| |
| <ExplosionShakeAmplitude value="-1.000000" />
| |
| <ReticuleHudPosition x="0.480000" y="0.525000" />
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| <AimOffsetMin x="0.000000" y="0.000000" z="0.000000" />
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| <AimProbeLengthMin value="0.000000" />
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| <AimOffsetMax x="0.000000" y="0.000000" z="0.000000" />
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| <AimProbeLengthMax value="0.000000" />
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| <TorsoAimOffset x="0.000000" y="0.000000" />
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| <TorsoCrouchedAimOffset x="0.000000" y="0.000000" />
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| <LeftHandIkOffset x="0.000000" y="0.000000" z="0.000000" />
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| <ReticuleMinSizeStanding value="1.000000" />
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| <ReticuleMinSizeCrouched value="1.000000" />
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| <ReticuleScale value="1.000000" />
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| <ReticuleStyleHash />
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| <FirstPersonReticuleStyleHash />
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| <PickupHash />
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| <MPPickupHash />
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| <HumanNameHash>WT_V_PLRBUL</HumanNameHash>
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| <MovementModeConditionalIdle />
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| <StatName>BULLET</StatName>
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| <KnockdownCount value="-1" />
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| <KillshotImpulseScale value="1.000000" />
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| <NmShotTuningSet>Normal</NmShotTuningSet>
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| <AttachPoints />
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| <GunFeedBone />
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| <TargetSequenceGroup />
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| <WeaponFlags>Gun UsableOnFoot Vehicle</WeaponFlags>
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| <TintSpecValues ref="TINT_DEFAULT" />
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| <FiringPatternAliases ref="NULL" />
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| <ReloadUpperBodyFixupExpressionData ref="default" />
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| <AmmoDiminishingRate value="0" />
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| <AimingBreathingAdditiveWeight value="1.000000" />
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| <FiringBreathingAdditiveWeight value="1.000000" />
| |
| <StealthAimingBreathingAdditiveWeight value="0.000000" />
| |
| <StealthFiringBreathingAdditiveWeight value="0.000000" />
| |
| <AimingLeanAdditiveWeight value="1.000000" />
| |
| <FiringLeanAdditiveWeight value="1.000000" />
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| <StealthAimingLeanAdditiveWeight value="0.000000" />
| |
| <StealthFiringLeanAdditiveWeight value="0.000000" />
| |
| <ExpandPedCapsuleRadius value="0.000000" />
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| <AudioCollisionHash />
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| <HudDamage value="30" />
| |
| <HudSpeed value="98" />
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| <HudCapacity value="100" />
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| <HudAccuracy value="10" />
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| <HudRange value="65" />
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| </Item>
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| </pre></div></ref>
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| <ref name="missionHunter">[[https://www.youtube.com/watch?v=rzXRCkMCBls|미션에서 헌터를 얻는 방법을 보여주는 비디오]]</ref> | | <ref name="missionHunter">[[https://www.youtube.com/watch?v=rzXRCkMCBls|미션에서 헌터를 얻는 방법을 보여주는 비디오]]</ref> |
| </references> | | </references> |