도깨비 군단(팀파이트 택틱스) 챔피언 목록(LEAGUEOFLEGENDS)
Tocright
이것은 전략적 팀 전투 5번째 에디션의 미드셋 업데이트인 영웅의 여명에 대한 챔피언 목록입니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 1 | Active: Strikes his target, dealing 260 / 280 / 360 % AD physical damage, and heals himself for 200 / 300 / 400 TFT AP. | |||
| 5 | Passive: Basic attacks reduce the target's armor by 50% for 4 TFT AP seconds. Active: Launches his grappling hook and swings untargetably toward the farthest enemy, gaining 60 / 70 / 400 % bonus attack speed for 4 seconds. He will continue to attack the nearest enemy at double his attack speed while swinging. | |||
| 4 | Active: Launches 5 / 5 / 10 attacks at his target and the enemies nearest to them, dealing 150 / 200 / 500 TFT AP (+ 350 / 375 / 450% AD) physical damage. | |||
| 3 | Active: Fires an arrow at the farthest enemy, dealing 300 / 450 / 650 TFT AP magic damage to the first enemy hit and TFT stun them for 1.5 / 2 / 2.5seconds. If the arrow travels at least 5 hexes, the TFT stun duration is doubled. Enemies within 1 hex receive 50% of these effects. | |||
| 2 | Active: Launches a ball of fire at nearest non-seared enemy, searing them for 650 / 950 / 1750 TFT AP magic damage over 12 seconds, and TFT mana-lock himself for 1.5 seconds. Seared enemies have 40 / 50 / 70% reduced magic resistance. | |||
| 4 | Active: Calls forth moonlight, drawing in all nearby enemies, dealing 300 / 450 / 3000 TFT AP magic damage and TFT stun them for 2 / 2.5 / 4seconds. | |||
| 4 | Active: Starts spinning his axe, causing his next basic attack to gain 125 / 200 / 700 TFT AP (+ 140 / 150 / 400% AD) bonus on-hit physical damage and ignore 50% of the target's armor. The spinning axe ricochets off the target high up into the air, landing 2 seconds later at Draven's current position. If Draven catches an axe, Spinning Axe is reapplied for no additional cost on his next basic attack. Draven can hold up to two Spinning Axes in his hands at once. | |||
| 4 | Active: After a brief channel, teleports behind his target and summons a murder of crows for 4 / 5 / 6 seconds, dealing 150 / 200 / 750
TFT AP magic damage per second to all enemies within. Enemies that die within the flock extend its duration by 1 second and heal him for 25% of his missing health. | |||
| 4 | Active: Charges the area around him for 2.5 seconds, TFT taunt all enemies within while reducing incoming damage by 55 / 60 / 95 %. Upon releasing the charge, deals 200 / 300 / 1500 TFT AP magic damage to all enemies within 3 hexes and heals for 60% TFT AP of the damage blocked. | |||
| 5 | Active: Calls down a sword that strikes a large area around his target, dealing 25 / 35 / 200 % TFT AP of target's maximum health as magic damage and reducing their magic resistance by 50% for 8 seconds. He also gains a shield equal to 40 / 55 / 200 % TFT AP of his maximum health for 5 seconds. | |||
| 1 | Active: Drinks from his cask, granting him 35 / 45 / 60 % damage reduction for 4 seconds, and causing his next basic attack to deal 175 / 250 / 475 TFT AP bonus magic damage. | |||
| 5 | Active: Dash around her target and performs 3 rapid snips in a cone in front of her, each dealing 125 / 200 / 2222 TFT AP (+ 4 / 7 / 50 % of target's maximum health) magic damage and stealing 2 / 2 / 11 armor and magic resistance from their target. Every other cast, she will perform double the amount of snips. At 3-Star, the snips reach a much larger area. | |||
| 2 | Active: Creates an aura around him for 3 seconds. Each enemy within takes 200 / 400 / 600 TFT AP magic damage, and heals him for 200 / 225 / 250TFT AP over the duration. | |||
| 5 | Active: Empowers his Baby Dragon, causing its next attack to be overcharged, launching three fireballs across the battlefield, dealing 425 / 600 / 3333 TFT AP magic damage while TFT Burn enemies for 6 seconds, dealing 3% of their maximum health true damage each second and applying TFT Grievous Wounds for the duration. If Heimerdinger does not have a turret, this spell will create one instead. | |||
| 2 | Active: Surrounds herself with blades for 4 seconds and reducing incoming damage by 30 / 40 / 50 %, increasing by 10% each time she attacks, up to 80%. When the effect ends she strikes her target, dealing 250 / 400 / 650 TFT AP magic damage. | |||
| 4 | Active: Summons his Sentinel friend Daisy to fight with him, gifting her 100% of his ability power. Daisy immediately casts Shockwave upon arrival. If Daisy is already summoned, Ivern grants her 100 / 150 / 300 TFT AP ability power and commands her to cast Shockwave again. | |||
| 4 | Active: Slams his target for 220 / 240 / 500 % AD physical damage and gains 20 / 30 / 100 % TFT AP bonus attack speed, that stacks with each cast, for the rest of combat. Leaps to the nearest enemy if no target is in his attack range. | |||
| 1 | Active: Hurls a spear towards the farthest enemy, dealing 350 / 600 / 900 % AD (+ 180 / 200 / 220 % TFT AP) physical damage to the first enemy it hits. If this kills the target, the spear continues and will deal any excess damage to the next enemy it hits. | |||
| 4 | Active: Fires a burst of energy towards a random enemy's location that detonates upon impact, dealing 230 / 300 / 850 TFT AP magic damage to adjacent enemies, and reducing her maximum mana by 15 / 15 / 40, down to a minimum of 10. After each cast she TFT mana-lock herself for 1.5 seconds. Every third cast launches three bursts of energy toward different targets instead of one. | |||
| 5 | Passive: Ascends every 5 / 5 / 1 seconds. Each bonus stacks with the one before, until she is fully ascended. % AD bonus true damage. | |||
| 2 | Active: Engulfs himself in flame, dashing behind his target, then to the farthest enemy. Enemies he passes through are zapped dealing 150 / 225 / 350 TFT AP magic damage and TFT stun them for 1.5 / 2 / 2.5seconds. | |||
| 1 | Active: Slashes the nearest enemy in 3-hex range, prioritizing his attack target, dealing 250 / 350 / 450 TFT AP magic damage to the target enemy.TFT AP magic damage. | |||
| 1 | Passive: Every 4th basic attack deals 150% AD physical damage. Additionally, Kled enters combat on Skaarl, granting him a shield for 80% TFT AP of his maximum health. When the shield is broken he dismounts, briefly becoming untargetable and granting him 70 / 80 / 110 % bonus attack speed. | |||
| 3 | Active: Slams the ground, dealing 200 / 350 / 600 TFT AP magic damage to nearby enemies and slowing their attack speed by 50% for 4 seconds. | |||
| 1 | Active: Raises her shield and reduces all incoming damage by 30 / 40 / 120 TFT AP for 4 seconds. | |||
| 4 | Active: Faces the farthest enemy and fires 16 shots in that direction for 4 seconds, dashing on occasion to keep hitting enemies. Each shot deals 50% AD physical damage and 40 / 70 / 400 TFT AP magic damage. He also fires extra shots based on his attack speed. Every other shot counts as a basic attack. | |||
| 3 | Active: Enchants the 3 / 4 / 5 units nearest to her. If this enchants an ally, they gain 70 / 80 / 120
% TFT AP bonus attack speed for 5 seconds. If this enchants an enemy, they are TFT stun and transformed into a docile feline for 1.5 seconds, causing them to take 20% increased damage. If there are less than 3 / 4 / 5 units nearby, she will enchant herself. | |||
| 3 | Active: Launches her wand toward her farthest ally, which returns to her shortly after reaching them. Lux and each ally touched by the wand are shielded by 120 / 180 / 360 TFT AP for 3 seconds. Additionally, Lux empowers her next basic attack to deal 400 / 600 / 1000TFT AP bonus magic damage. | |||
| 3 | Active: Rains 4 waves of bullets down around her target, dealing a total of 250 / 375 / 550 TFT AP magic damage over the duration to enemies in the area and applying TFT Grievous Wounds for 6 seconds. | |||
| 2 | Active: Erupts the ground beneath his target, TFT airborne them up and TFT stun them for 3 / 4 / 6 seconds, and dealing 200 / 30 / 750
TFT AP magic damage. Enemies adjacent to the target receive half of this effect. | |||
| 3 | Active: Transforms into a cougar, leaping to the target with the lowest health. While in cougar form, her attack range is reduced to 1 hex, gains 30 / 50 / 75 % bonus attack speed, 40% TFT dodge chance, and every 4th basic attack deals 200 / 300 / 600 TFT AP bonus magic damage. | |||
| 3 | Passive: Every third basic attack damages all adjacent enemies dealing 100 TFT AP (+ 70% AD) physical damage and heals for 100% of the damage dealt. If only one target is hit, gains 35% bonus attack speed for 3 seconds. | |||
| 3 | Active: Willump bites his target, dealing 450 / 700 / 1600 TFT AP magic damage. If the target has less current health than he does before the bite, it deals an additional 50% damage and deals true damage instead. | |||
| 1 | Passive: Gains 2 / 3 / 4 % bonus attack speed for each 1% of missing health, and his basic attacks heal him for 20 / 30 / 70 TFT AP. | |||
| 1 | Active: Throws her buckler at the furthest enemy, dealing 150 / 250 / 450 TFT AP magic damage and applying on-hit effects. The buckler bounces back to her, granting her a shield for 250 / 375 / 525TFT AP health. | |||
| 2 | Active: Leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to him, dealing 150 / 225 / 325 TFT AP magic damage to all enemies it passes through and TFT stun them for 1.5 / 2 / 3seconds. | |||
| 3 | Active: Launches a feather toward his target, dealing 350 / 500 / 800 TFT AP magic damage to the first enemy hit. He then heals all nearby allies for 35 / 50 / 70% of their missing health, with an increased radius if the feather killed an enemy. | |||
| 4 | Active: Leaps into the air, creating a tether between herself and her farthest ally. When she lands the tether breaks, TFT stun all enemies in its path for 1.5 / 2 / 8 seconds. This effect also grants a 300 / 450 / 3000
TFT AP shield for 4 seconds to nearby allies in the same area. | |||
| 3 | Active: Empowers her blade after a 0.3-second delay, TFT stun nearby enemies for 1.5 seconds while dealing 100 / 200 / 300 TFT AP magic damage. For the next 8 seconds, she gains 90 / 100 / 115% bonus attack damage. | |||
| 2 | Active: Signals Bristle to charge, dealing 300 / 450 / 750 TFT AP magic damage and TFT stun the target for 2 / 3 / 4 seconds. She then gains Frost Armor, granting her 60 / 100 / 200bonus armor and bonus magic resistance for 4 seconds. | |||
| 1 | Active: Launches black mist toward the farthest enemy. The first enemy hit along the path is TFT stun for 1.5 seconds, and all nearby enemies are dealt 200 / 300 / 450 TFT AP magic damage. | |||
| 2 | Active: Pulls back for a punch, TFT Shred 20 / 25 / 40 TFT AP armor for 10 seconds (stacks) and dealing 170 / 185 / 200% AD physical damage to all enemies in the area. | |||
| 2 | Active: Calms the 1-hex raidus area around the enemy with the highest current mana dealing 200 / 275 / 400 TFT AP magic damage to all enemies standing in it and increases the mana cost of her target's next ability 35%. | |||
| 2 | Active: Grabs the nearest enemy, rendering them untargetable, and TFT airborne them towards the farthest enemy, dealing 250 / 350 / 650 TFT AP magic damage to all nearby enemies upon impact and TFT stun the thrown target for 2 / 2.5 / 4seconds. | |||
| 5 | Active: Scatters 5 / 6 / 42 Infernal Souls around a random enemy. When an enemy nears an Infernal Soul (or after 3 seconds), it explodes dealing 120 / 160 / 666
TFT AP magic damage to nearby enemies and reducing their attack speed by 50% for 3 seconds. | |||
| 2 | Active: Throws his scythe, chaining to the farthest enemy dealing 175 / 350 / 800 TFT AP magic damage and TFT airborne them toward himself for 2 / 3 / 4seconds. | |||
| 2 | Active: Leaps away from enemies and gains 120 / 130 / 140 % TFT AP bonus attack speed for 4 seconds. | |||
| 1 | Active: Swaps between Turtle and Tiger stance with each cast, gaining the following benefits: TFT AP shield for 4 seconds.% AD physical damage. | |||
| 2 | Active: Fires a hail of arrows around his target, dealing 150 / 155 / 165 % AD physical damage. Varus and allies within the area are blessed for 6 seconds, causing them to deal 40 / 60 / 90 TFT AP bonus magic damage with their basic attacks for the duration. | |||
| 1 | Passive: Basic attacks apply a Silver Bolts stack. The third stack consumes all stacks on the target to deal 70 / 85 / 100 TFT AP bonus true damage. | |||
| 4 | Active: Channels a ray of energy toward the enemy nearest to the center of the battlefield over 3 seconds, dealing total 850 / 1100 / 4000 TFT AP magic damage over the duration. The beam widens as Vel'Koz channels, and he will turn if there are no enemies in the area. | |||
| 5 | Active: Corrupts 1 / 1 / 8 targets' soul within 3 hexes for 5 seconds, TFT stun them and dealing 150 / 400 / 2000 TFT AP magic damage each second, increased by 50% each second. Viego will be interrupted if he is TFT stun. If his victim dies they are resurrected at full health to fight for him, but lose 10 / 5 / 0% of their maximum health per second. Viego's allies prefer to not target Viego's victim while they're being corrupted, and corrupted enemies benefit from your team's Traits rather than their original owner's traits. | |||
| 1 | Active: Deals 300 / 420 / 540 TFT AP magic damage to his target and heals for 200 / 280 / 360TFT AP. | |||
| 5 | Active: Leaps toward his target then slams the ground in a large area around him, dealing 125 / 250 / 5000 TFT AP magic damage and TFT airborne and TFT stun enemies for 2 / 3.5 / 10seconds. This deals double damage against shields. | |||
| 3 | Active: Strikes his target, dealing 250 / 350 / 550 TFT AP magic damage. He then empowers his blade, gaining stacking 20 / 25 / 40TFT AP bonus true damage on-hit for the rest of combat. | |||
| 1 | Active: Throws a bomb at an enemy, dealing 250 / 375 / 550 TFT AP magic damage. | |||
| 3 | Active: Sends a surge of vines toward the farthest enemy. Enemies hit by the vines are dealt 200 / 300 / 525 TFT AP magic damage and are TFT stun for 1.5 / 2 / 2.5seconds. |