레코닝 (전략적 팀 전투) 챔피언 목록(LEAGUEOFLEGENDS)
Tocright
이것은 전략적 팀 전투의 5번째 확장팩인 Reckoning의 챔피언 목록입니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 1 | Active: Strikes his target, dealing 260 / 280 / 360 % AD physical damage, and heals himself for 200 / 300 / 450 TFT AP. | |||
| 4 | Active: Launches 4 / 4 / 8 attacks at his target and the enemies nearest to them, dealing 125 / 150 / 300 TFT AP (+ 140 / 150 / 180% AD) physical damage. | |||
| 3 | Active: Fires an arrow at the farthest enemy, dealing 300 / 450 / 750 TFT AP magic damage to the first enemy hit and TFT stun them for 1.5 / 2 / 2.5seconds. If the arrow travels at least 5 hexes, the TFT stun duration is doubled. Enemies within 1 hex receive 50% of these effects. | |||
| 2 | Active: Launches a ball of fire at nearest non-seared enemy, searing them for 600 / 900 / 1500 TFT AP magic damage over 12 seconds, and TFT mana-lock himself for 1.5 seconds. Seared enemies have 40 / 50 / 70% reduced magic resistance. | |||
| 5 | Active: Transforms into God-Wolf, becoming unstoppable as he lunges towards a nearby enemy. 3 / 4 / 10 God-Wolves join him, each targeting their own prey. Enemies bitten by a God-Wolf are dealt 200 / 225 / 2000
% AD physical damage and have their armor reduced by 50% for 8 seconds. After biting his prey, his next 2 basic attacks heal 15 / 20 / 50 % TFT AP of his maximum health. | |||
| 4 | Active: Calls forth moonlight, drawing in all nearby enemies, dealing 250 / 350 / 1500 TFT AP magic damage and TFT stun them for 2 / 2.5 / 4seconds. | |||
| 4 | Active: Starts spinning his axe, causing his next basic attack to gain 150 / 200 / 800 TFT AP (+ 170 / 180 / 340% AD) bonus on-hit physical damage. The spinning axe ricochets off the target high up into the air, landing 2 seconds later at Draven's current position. If Draven catches an axe, Spinning Axe is reapplied for no additional cost on his next basic attack. Draven can hold up to two Spinning Axes in his hands at once. | |||
| 5 | Active: Calls down a sword that strikes a large area around his target, dealing 20 / 25 / 200 % TFT AP of target's maximum health as magic damage and reducing their magic resistance by 50% for 8 seconds. He also gains a shield equal to 35 / 45 / 200 % TFT AP of his maximum health for 4 seconds. | |||
| 1 | Active: Drinks from his cask, granting him 35 / 45 / 60 % damage reduction for 4 seconds, and causing his next basic attack to deal 175 / 250 / 400 TFT AP bonus magic damage. | |||
| 2 | Active: Creates an aura around him for 3 seconds. Each enemy within takes 250 / 350 / 500 TFT AP magic damage, and heals him for 250 / 350 / 500TFT AP over the duration. | |||
| 5 | Active: Empowers his Baby Dragon, causing its next attack to be overcharged, launching three fireballs across the battlefield, dealing 500 / 650 / 7777 TFT AP magic damage while TFT Burn enemies for 6 seconds, dealing 3% of their maximum health true damage each second and applying TFT Grievous Wounds for the duration. If Heimerdinger does not have a turret, this spell will create one instead. | |||
| 4 | Active: Summons his Sentinel friend Daisy to fight with him, gifting her 100% of his ability power. Daisy immediately casts Shockwave upon arrival. If Daisy is already summoned, Ivern grants her 100 / 150 / 300 TFT AP ability power and commands her to cast Shockwave again. | |||
| 4 | Active: Slams his target for 200 / 220 / 300 % AD physical damage and gains 30 / 35 / 100 % TFT AP bonus attack speed, that stacks with each cast, for the rest of combat. Leaps to the nearest enemy if no target is in his attack range. | |||
| 1 | Active: Hurls a spear towards the farthest enemy, dealing 350 / 600 / 1000 (+ 180 / 200 / 240
% TFT AP) physical damage to the first enemy it hits. If this kills the target, the spear continues and will deal any excess damage to the next enemy it hits. | |||
| 4 | Active: Fires a burst of energy towards a random enemy's location that detonates upon impact, dealing 225 / 280 / 700 TFT AP magic damage to adjacent enemies, and reducing her maximum mana by 15 / 15 / 30, down to a minimum of 10. After each cast she TFT mana-lock herself for 1.5 seconds. Every third cast launches three bursts of energy toward different targets instead of one. | |||
| 3 | Active: Throws a dagger at the farthest enemy, dealing 180 / 250 / 420 TFT AP magic damage. When the dagger lands near the target Katarina teleports to it and immediately launches 3 additional daggers at the nearest enemies that each deal 90 / 125 / 210TFT AP magic damage. Enemies hit are applied TFT Grievous Wounds for 6 seconds. | |||
| 5 | Passive: Ascends every 5 / 5 / 1 seconds. Each bonus stacks with the one before, until she is fully ascended. % AD bonus true damage. | |||
| 2 | Active: Engulfs himself in flame, dashing behind his target, then to the farthest enemy. Enemies he passes through are zapped dealing 150 / 225 / 350 TFT AP magic damage and TFT stun them for 1.5 / 2 / 2.5seconds. | |||
| 1 | Active: Slashes the nearest enemy in 3-hex range, prioritizing his attack target, dealing 250 / 350 / 550 TFT AP magic damage to the target enemy.TFT AP magic damage. | |||
| 5 | Active: Creates a circular zone around themselves for 2.5 / 3 / 10 seconds that prevents allies within from dropping below 100 / 100 / 2500
TFT AP health or dying. While active, Wolf is invulnerable. | |||
| 1 | Passive: Every 4th basic attack deals 200% AD physical damage. Additionally, Kled enters combat on Skaarl, granting him a shield for 80% TFT AP of his maximum health. When the shield is broken he dismounts, briefly becoming untargetable and granting him 70 / 80 / 100 % bonus attack speed. | |||
| 2 | Active: Launches an ethereal chain at a random enemy, dealing 100 / 150 / 250 TFT AP magic damage and, after a 0.5-second delay, TFT stun them for 1.5 / 2 / 2.5seconds. | |||
| 3 | Active: Slams the ground, dealing 250 / 350 / 700 TFT AP magic damage to nearby enemies and slowing their attack speed by 50% for 4 seconds. | |||
| 1 | Active: Raises her shield and reduces all incoming damage by 30 / 60 / 250 TFT AP for 4 seconds. | |||
| 1 | Active: Hurls a dagger towards the enemy with the most attack damage, dealing 280 / 330 / 450 TFT AP magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 140 / 165 / 225TFT AP magic damage to nearby targets. All enemies hit by this spell have their attack damage reduced by 40% for 8 seconds. | |||
| 3 | Active: Enchants the 3 / 4 / 6 units nearest to her. If this enchants an ally, they gain 70 / 80 / 120
% TFT AP bonus attack speed for 4 seconds. If this enchants an enemy, they are TFT stun and transformed into a docile feline for 1.5 / 2 / 2.5 seconds, causing them to take 20% increased damage. If there are less than 3 / 4 / 5
units nearby, she will enchant herself. | |||
| 3 | Active: Launches her wand toward her farthest ally, which returns to her shortly after reaching them. Lux and each ally touched by the wand are shielded by 120 / 180 / 360 TFT AP for 3 seconds. Additionally, Lux empowers her next basic attack to deal 400 / 600 / 1000TFT AP bonus magic damage. | |||
| 4 | Active: Shields himself for 50% TFT AP of his maximum health for 5 seconds, empowering his mace to deal 450 / 600 / 5000 TFT AP bonus magic damage and gain 1 hex of range for the same duration. | |||
| 3 | Active: Fires chains to nearby enemies within 2 hexes, dealing 250 / 300 / 550 TFT AP magic damage. After 3 seconds, all chained enemies are dealt 250 / 300 / 550 TFT AP magic damage and TFT stun for 2.5 / 3 / 4seconds. | |||
| 2 | Active: Erupts the ground beneath his target, TFT airborne them up and TFT stun them for 3 / 4 / 6 seconds, and dealing 200 / 30 / 750
TFT AP magic damage. Enemies adjacent to the target receive half of this effect. | |||
| 3 | Active: Transforms into a cougar, leaping to the target with the lowest health. While in cougar form, her attack range is reduced to 1 hex, gains 45% TFT dodge chance, and every 4th basic attack deals 200 / 300 / 600 TFT AP bonus magic damage. | |||
| 3 | Passive: Every third basic attack damages all adjacent enemies dealing 125% AD physical damage and heals for 90 / 95 / 100 % TFT AP of the damage dealt. If only one target is hit, gains 30 / 35 / 40 % bonus attack speed for 3 seconds. | |||
| 3 | Active: Willump bites his target, dealing 500 / 750 / 1800 TFT AP magic damage. If the target has less current health than he does before the bite, it deals an additional 50% damage and deals true damage instead. | |||
| 3 | Active: Braces his shield, reducing all incoming damage by 65% TFT AP for 4 seconds, and dealing 400 / 450 / 650 % AD physical damage in the area in front of him over the duration. Enemies hit are applied TFT Grievous Wounds for 8 seconds. | |||
| 1 | Active: Throws her buckler at the furthest enemy, dealing 150 / 250 / 400 TFT AP magic damage and applying on-hit effects. The buckler bounces back to her, granting her a shield for 250 / 375 / 525TFT AP health. | |||
| 4 | Active: Leaps into the air, creating a tether between herself and her farthest ally. When she lands the tether breaks, TFT stun all enemies in its path for 1.5 / 2 / 8 seconds. This effect also grants a 300 / 450 / 3000
TFT AP shield for 4 seconds to nearby allies in the same area. | |||
| 3 | Active: Empowers her blade after a 0.3-second delay, TFT stun nearby enemies for 1.5 seconds while dealing 100 / 200 / 500 TFT AP magic damage. For the next 8 seconds, she gains 90 / 100 / 130% bonus attack damage. | |||
| 4 | Active: Imprisons the nearest enemy, dealing 200 / 250 / 800 TFT AP magic damage and TFT stun them for a 1.5 / 2 / 4seconds. His next cast is then empowered to spread from his target, applying the same damage and half the TFT stun duration to all enemies in a large area around the target. | |||
| 2 | Active: Signals Bristle to charge, dealing 300 / 450 / 750 TFT AP magic damage and TFT stun the target for 2 / 3 / 4 seconds. She then gains Frost Armor, granting her 100 / 150 / 300bonus armor and bonus magic resistance for 4 seconds. | |||
| 2 | Active: Pulls back for a punch, TFT Shred 20 / 25 / 30 TFT AP armor for 10 seconds (stacks) and dealing 170 / 185 / 200% AD physical damage to all enemies in the area. | |||
| 2 | Active: Calms the 1-hex raidus area around the enemy with the highest current mana dealing 150 / 250 / 400 TFT AP magic damage to all enemies standing in it and increases the mana cost of her target's next ability 35%. | |||
| 2 | Active: Grabs the nearest enemy and TFT airborne them towards the farthest enemy, dealing 300 / 400 / 600 TFT AP magic damage to all nearby enemies upon impact and TFT stun the thrown target for 2 / 2.5 / 4seconds. | |||
| 4 | Active: All allies in a large area around him are healed by 500 / 750 / 5000 TFT AP and gain 50 / 75 / 500bonus armor for 5 seconds. | |||
| 5 | Active: Scatters 5 / 6 / 42 Infernal Souls around a random enemy. When an enemy nears an Infernal Soul (or after 3 seconds), it explodes dealing 130 / 160 / 666
TFT AP magic damage to nearby enemies and reducing their attack speed by 50% for 3 seconds. | |||
| 2 | Active: Throws his scythe, chaining to the farthest enemy dealing 200 / 400 / 1000 TFT AP magic damage and TFT airborne them toward himself for 2 / 3 / 4seconds. | |||
| 2 | Active: Drains the strength of his current target, reducing their health, armor, magic resistance, and attack damage by 35% and granting himself 100 / 130 / 200 % TFT AP of the drained stats for 8 seconds. | |||
| 1 | Active: Swaps between Turtle and Tiger stance with each cast, gaining the following benefits: TFT AP shield for 4 seconds.% AD physical damage. | |||
| 2 | Active: Fires a hail of arrows around his target, dealing 150 / 155 / 165 % AD physical damage. Varus and allies within the area are blessed for 6 seconds, causing them to deal 40 / 60 / 90 TFT AP bonus magic damage with their basic attacks for the duration. | |||
| 1 | Passive: Basic attacks apply a Silver Bolts stack. The third stack consumes all stacks on the target to deal 70 / 100 / 140 TFT AP bonus true damage. | |||
| 4 | Active: Channels a ray of energy toward the enemy nearest to the center of the battlefield over 3 seconds, dealing total 900 / 1150 / 4000 TFT AP magic damage over the duration. The beam widens as Vel'Koz channels, and he will turn if there are no enemies in the area. | |||
| 5 | Active: Corrupts his target's soul for 5 seconds, TFT stun them and dealing 180 / 300 / 1500 TFT AP magic damage each second, increased by 100% each second. Viego will be interrupted if he is TFT stun. If his victim dies they are resurrected at full health to fight for him, but lose 15 / 7 / 0% of their maximum health per second. Viego's allies prefer to not target Viego's victim while they're being corrupted, and corrupted enemies benefit from your team's Traits rather than their original owner's traits. | |||
| 2 | Active: Blasts his target, dealing 300 / 500 / 850 TFT AP magic damage to the nearest enemy and granting a 150 / 250 / 425TFT AP shield to the 3 allies nearest to that enemy for 5 seconds. | |||
| 1 | Active: Deals 300 / 420 / 540 TFT AP magic damage to his target and heals for 200 / 280 / 360TFT AP. | |||
| 5 | Active: Leaps toward his target then slams the ground in a large area around him, removing any shields, dealing 150 / 300 / 5000 TFT AP magic damage and TFT airborne and TFT stun enemies for 2.5 / 3.5 / 10seconds. | |||
| 1 | Active: Leaps to the enemy with the lowest percent health, TFT stun them and dealing 200 / 300 / 450 TFT AP magic damage and healing himself for 80% of the damage over 2 seconds. If this ability kills the target, he will instantly cast again. | |||
| 3 | Active: Strikes his target, dealing 250 / 350 / 650 TFT AP magic damage. He then empowers his blade, gaining stacking 25 / 35 / 65TFT AP bonus true damage on-hit for the rest of combat. | |||
| 1 | Active: Throws a bomb at an enemy, dealing 250 / 375 / 525 TFT AP magic damage. | |||
| 3 | Active: Sends a surge of vines toward the farthest enemy. Enemies hit by the vines are dealt 200 / 325 / 650 TFT AP magic damage and are TFT stun for 2 / 2.5 / 3seconds. |