리포지드(전략적 팀 전투) 챔피언 목록(LEAGUEOFLEGENDS)
Tocright
이것은 리그 오브 레전드: 전략적 팀 전투의 9번째 확장팩인 룬테라 리포지드 또는 리포지드의 챔피언 목록입니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 5 | Active: Transform for 10 / 10 / 30 seconds, gaining 15% TFT AP Omnivamp and converting all 80% bonus attack speed to Attack Damage. While transformed, attacks deal 250 / 250 / 2500% AD physical damage. | |||
| 5 | Active: Steal essence from enemies around the current target, dealing 115 / 170 / 1000 % TFT AP magic damage and Mana Reaving them. Ionia Bonus: +3 Mana per second Mana Reave: Increase max Mana by 35% until the next cast. | |||
| 3 | Active: Lock on to the farthest enemy and unleash a hail of 6 shots toward them. Each deals (120% AD + 20 / 35 / 60 % TFT AP) physical damage to the first enemy hit. | |||
| 4 | Active: Fire a moon blast at the largest group of enemies that deals 200 / 200 / 550 % AD physical damage to enemies within 2 hexes. Equip 3 Chakram, plus 1 more for each enemy hit by the moon blast. For 7 seconds, attacks deal bonus 8 / 8 / 40 % AD physical damage for 10 / 12 / 20 Chakram equipped. 50% of damage dealt by Chakrams heals 50 / 0 / 0% TFT AP Aphelios. | |||
| 2 | Active: Fire 8 arrows in a cone, each dealing 125 / 125 / 130 % AD to the first enemy hit and TFT Chill them for 2 (× TFT ability power) seconds. Chill: Reduced Attack Speed by 30%. | |||
| 4 | Passive: Every third attack, a Sand Soldier deals 95 / 140 / 500 % TFT AP magic damage to their target. Active: Summon a Sand Soldier to attack your target. If Azir already has 3 Soldiers, they all immediately deal 85% TFT AP magic damage instead. | |||
| 5 | Active: Lash out 6 / 6 / 30 + 5 per bonus Attack Speed at the lowest Health enemy in range 6 times. Each lash deals (65% AD + 18 / 30 / 50TFT AP) physical damage and 2% of the target's max Health as true damage. | |||
| 1 | Active: Deal 200 / 300 / 450 TFT AP magic damage to the current target and TFT Wound them for 5 seconds. If they are already Wounded, deal 30% TFT AP of bonus magic damage. Wound: Reduce healing received by 33%. | |||
| 1 | Active: Deal (12% max Health + 250 / 335 / 450 % TFT AP) magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain +30 / 35 / 40 maximum Health (Current: +0 Health).(Gains doubled in Hyper Roll) | |||
| 3 | Active: Deal (350% AD + 100 / 120 / 150 % TFT AP) physical damage to the current target. If they die, immediately cast this again with 82 / 85 / 90 % damage. | |||
| 3 | Active: Heal 30% of damage taken in the last 4 seconds and deal 290 / 435 / 710 % TFT AP magic damage to the current target. | |||
| 2 | Active: Reduce damage taken by 20% and heal for 275 / 300 / 325 % TFT AP over 4 seconds. After, deal 200 / 300 / 450 % TFT AP magic damage to adjacent enemies. | |||
| 3 | Active: Spin (2 + 1 per 50% bonus AS) times every second for the next 4 (× TFT ability power) seconds. Each spin deals 80 / 82 / 85 % AD physical damage to adjacent enemies. | |||
| 4 | Active: Dash around the current target and snip 3 times in a cone, each dealing 95 / 140 / 400 % TFT AP magic damage to enemies hit. Armor and Magic Resist for 2 / 2.5 / 4seconds. | |||
| 5 | Active: Hurl a grenade towards the largest group of enemies, dealing 150 / 225 / 3141 % TFT AP magic damage to enemies in a large area and TFT Stun them for 1.5 / 2 / 15 seconds. | |||
| 1 | Active: Enter a defensive stance and gain 350 / 400 / 450 % TFT AP Shield that rapidly decays over 3 seconds. When it expires, deal 70 / 100 / 150 % TFT AP magic damage + 30% of the damage absorbed to enemies around and in front of Irelia.Ionia Bonus: +40 Armor and Magic Resist | |||
| 4 | Active: Leap on a nearby enemy. Deal 140 / 210 / 800 % TFT AP magic damage to enemies within 2 hexes and Stun them for 2 / 2.5 / 8 seconds. | |||
| 3 | Active: Grant 20 / 25 / 30 % TFT AP Attack Speed to Jayce and allies on his left and right for 3 seconds. Fire a blast at the current target that explodes on the first enemy hit. It deals 240 / 240 / 250 % AD physical damage to enemies near the blast. | |||
| 1 | Active: Take aim at the current target and deal (744.44% AD + 60 / 90 / 135 % TFT AP) physical damage to enemies in a line; each hit reduces damage by 40%. Ionia Bonus: +30% Attack Damage. | |||
| 2 | Active: Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals (150 / 150 / 160 % AD + 10 / 15 / 25 % TFT AP) physical damage. | |||
| 5 | Active: TFT Airborne the current target before smashing them to the edge of the battlefield. Deal 250 / 400 / 1000 % TFT AP magic damage and TFT Stun them for 2 / 2.5 / 10 seconds. Deal 50% of total knock up damage as magic damage to enemies the target collides with and TFT Stun them for 1 / 1.25 / 5second. If the target can't be pushed back any further, knock them off the battlefield. Otherwise, K'Sante will chase after them. | |||
| 4 | Passive: Dash away from all enemies, then fire 15 / 15 / 25 missiles split across the 4 nearest enemies. Each missile deals 75 / 111 / 300
% TFT AP magic damage. | |||
| 3 | Passive: Attacks impale a spear in the target, which deals 18 / 27 / 45 % TFT AP true damage when removed. Kalista rips the spears out if it would kill the target. Active: Impale 6 spears in the current target. | |||
| 3 | Active: Fire a burst of energy that explodes upon impact, dealing 155 / 230 / 390 % TFT AP magic damage to adjacent enemies. Every third cast launches 3 bursts. Ionia Bonus: +30 Ability Power. | |||
| 2 | Active: Gain 250 / 300 / 400 % TFT AP Shield for 4 seconds. Deal 150 / 225 / 325 % TFT AP magic damage to enemies in a cone and TFT Disarm them for 1.5 / 1.75 / 2 seconds.Disarm: Cannot move or attack, but CAN cast spells. | |||
| 3 | Active: Throw three daggers that land next to enemies within 1 TFT Range. Then, teleport to each and deal 145 / 220 / 360 % TFT AP magic damage to adjacent enemies and TFT Wound them for 6 seconds. Wound: Reduce healing received by 50%. | |||
| 1 | Passive: Gains new Passive effects as your Tactician levels up. Level 1: Attacks deal 28 / 40 / 60 % TFT AP bonus magic damage. Level 9: Every attack launches a wave and they travel farther. Shred: Reduce Magic Resist. | |||
| 2 | Passive: Start combat with 40% max Health Shield. When it breaks, dismount and gain 60 / 65 / 70 % TFT AP stacking Attack Speed for the rest of combat. Active: Remount and gain 40% max Health Shield. | |||
| 3 | Active: TFT Stun the current target for 2 seconds and deal 180 / 270 / 450 % TFT AP magic damage to enemies within 2 hexes of them. They take 10% more damage for the next 4 seconds. | |||
| 4 | Active: Channel a barrage of light at the current target that deals 750 / 1125 / 3333 % TFT AP magic damage over 3 seconds, reducing their Magic Resist by 15 / 15 / 50 every second. If they die, shift to a new target. | |||
| 1 | Active: Open two portals near the current target. Destroy 35% of Shields and deal 175 / 260 / 395 % TFT AP magic damage to all enemies caught between the portals. | |||
| 1 | Passive: Whenever an enemy uses their Ability, gain 5 Mana. Active: On next attack, heal for 220 / 260 / 300 % TFT AP Health. | |||
| 4 | Active: Steal 5 / 5 / 15 % maximum Health, 10% Attack Damage, 5 / 5 / 30 Armor, and 5 / 5 / 30 Magic Resist from the nearest 4 / 5 / 9 enemies for 8 (× TFT ability power) seconds.% AD physical damage. | |||
| 1 | Active: Grant the lowest Health ally 225 / 250 / 275 % TFT AP Shield for 4 seconds. When the Shield expires, it deals 180 / 270 / 405 % TFT AP magic damage to adjacent enemies and TFT Chill them for 3 seconds.Chill: Reduce Attack Speed by 30%. | |||
| 1 | Active: Gain 290 / 310 / 330 % TFT AP Shield for 3 seconds. Deal 140 / 210 / 315 % TFT AP magic damage to the current target. | |||
| 3 | Active: Deal 315% AD physical damage to the current target. If they are below 60% Health, deal (315% AD + 100% TFT AP) true damage instead. If this kills the target, rip through them 1 hex and heal for (15% TFT AP + 10% max Health). | |||
| 1 | Active: Deal 180 / 270 / 400 % TFT AP magic damage to adjacent enemies. Heal 220 / 270 / 320 % TFT AP for the first enemy hit and another 30% TFT AP for each additional one. | |||
| 5 | Active: Wanderers' spells change depending on the Region Portal players voted for at the start of the game. | |||
| 1 | Active: Shoot at the current target and deal 180% AD to the first enemy hit. Reduce their Armor by 10 / 15 / 20 (× TFT ability power) for the rest of combat. | |||
| 4 | Passive: Whenever an ally attacks a TFT Chill enemy, they deal 1.5 / 1.5 / 10 % max Health bonus true damage. Chill: Reduce Attack Speed by 30%. | |||
| 5 | Active: Fire a massive beam at the furthest enemy, dealing 230 / 250 / 2000 % AD physical damage to all enemies hit. Any allies hit gain 200 / 275 / 4000 % TFT AP Shield for 4 / 4 / 15 seconds. | |||
| 2 | Active: Grab an enemy from either side and slam them together, knocking them up. Deals 200 / 300 / 465 TFT AP magic damage and TFT Stun them for 1.25 / 1.5 / 2.00seconds. If only one enemy is grabbed, the damage and Stun duration are increased by 50%. Ionia Bonus: +180 maximum Health. | |||
| 4 | Active: Gain 350 / 450 / 2000 % TFT AP Shield and grant 250 / 350 / 1500 % TFT AP Shield to the 2 lowest-Health allies for 4 seconds. After shielding his allies, Shen's Shield refreshes with a burst, dealing 225 / 355 / 1600 % TFT AP magic damage to adjacent enemies.Ionia Bonus: +10% Damage Reduction. | |||
| 5 | Passive: Upon death, reanimate with 100% Health, decaying at 12 / 8 / 0 % maximum Health per second. Sion can no longer use his Ability, but is immune to crowd control and gains 150 / 150 / 1000
% TFT AP Attack Speed. | |||
| 3 | Active: Send a wave of sound at the largest clump of enemies and deal 115 / 175 / 285 % TFT AP magic damage to enemies hit. Allies hit by the wave gain 25 / 30 / 40 % Attack Speed for 5 seconds. | |||
| 2 | Active: Heal the lowest health ally for 200 / 225 / 250 % TFT AP. If the ally is below 50% Health, heal them for an additional 50 (× TFT ability power)%. | |||
| 2 | Active: Transform and gain 425 / 450 / 480 % TFT AP max Health for 6 seconds. While transformed, deal 25 / 40 / 60 % TFT AP magic damage to enemies within 2 hexes every second. | |||
| 2 | Passive: Whenever an enemy is TFT Airborne by anything, throw a boulder towards them. It deals 125 / 190 / 300 % TFT AP magic damage to the first enemy hit. | |||
| 3 | Active: Gain 400 / 475 / 550 % TFT AP Shield for 6 seconds. It redirects 50% of the damage received by adjacent allies. | |||
| 2 | Active: Hurl an explosive heat-seeking mushroom at the current target. When it detonates, enemies within 1 hex are TFT Wound and dealt 230 / 345 / 535 TFT AP magic damage over 3 seconds. Wound: Reduce healing received by 50%. | |||
| 1 | Active: Gain 70% TFT AP Attack Speed for 4 seconds. For the duration, attacks explode on impact and deal 60% AD physical damage to enemies within 1 hex. | |||
| 4 | Passive: Whenever an enemy enters Attack Range, fire a blast from the leg facing that direction that deals 40 / 60 / 500 % AD physical damage. Each of Urgot's 6 legs has a 4 / 4 / 1 second cooldown.% TFT AP Shield for 5 seconds and dash behind the current target. Reset all leg cooldowns. | |||
| 3 | Active: Fire a plasma bolt towards the current target that deals 210 / 315 / 520 TFT AP magic damage to the first enemy hit. It then splits in two, dealing 50% less damage whenever it passes through an enemy. | |||
| 2 | Active: Gain 325 / 350 / 400 % TFT AP Shield for 4 seconds. Deal 200% AD physical damage to enemies within 1 hex of the current target and TFT Sunder them for 4 seconds. Sunder: Reduced Armor by 40%. | |||
| 1 | Active: Deal 125 / 185 / 280 TFT AP magic damage to the current target. For the rest of combat, Viego's attacks deal 20 / 30 / 45TFT AP bonus stacking magic damage (Current: +60 magic damage). | |||
| 2 | Passive: Attacks heal for 30 / 40 / 50 (× TFT ability power).seconds. | |||
| 4 | Active: Send a whirlwind at the furthest enemy within +2 TFT Range, TFT Airborne and TFT Stun all enemies hit. Dash to and slash the original target, dealing (500 / 500 / 1500 % AD + 55 / 85 / 300 % TFT AP) physical damage to them. Slam them into the ground and deal 300 / 300 / 750 % AD physical damage to enemies within 1 hex.Ionia Bonus: +15% Omnivamp Omnivamp: Heal for percentage of damage dealt. | |||
| 2 | Active: Create a shadow at the furthest enemy within TFT Range hexes. Zed and his shadow slash adjacent enemies, dealing (120 / 120 / 125 % AD + 25 / 40 / 50 % TFT AP) physical damage.Ionia Bonus: +15% Critical Strike Chance and Critical Strike Damage. | |||
| 4 | Passive: Execute enemies below (8(× TFT ability power))% Health. Active: For the next 5 seconds, attacks chain lightning to 3 / 3 / 5 additional enemies, dealing 45 / 45 / 100
% AD physical damage. Kills reset this duration. |