팀파이트 전술 베타 세트 챔피언 목록(LEAGUEOFLEGENDS)
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Tocright
이 문서는 전략적 팀 전투의 첫 번째이자 베타 에디션의 챔피언 목록이며, 추정적으로 Faction Wars라고 불립니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 3 | Active: Cleaves the area in front of him, dealing 300 to 900 3 / 0 / 0 TFT AP magic damage to the target and any enemy adjacent to them. | |||
| 2 | Active: Fires an orb in a 4-hex line, dealing 100 to 300 3 / 0 / 0 TFT AP magic damage to all enemies it passes through. The orb then returns to her, dealing 100 to 300 3 / 0 / 0TFT AP true damage to all enemies it passes through. | |||
| 4 | Active: Throws kunai at her attack target, dealing 200 to 500 3 / 0 / 0 TFT AP magic damage to all enemies in a 2-hex cone. This ability can TFT crit. | |||
| 5 | Active: Creates a hailstorm around the farthest enemy that lasts 6 seconds, dealing 800/12 to 1400/12 3 / 0 / 0 TFT AP damage every 0.5 seconds for a total of 800 to 1400 3 / 0 / 0 TFT AP magic damage and slowing the attack speed of all enemies inside by 50 to 90 3 / 0 / 0%. The storm is not cancelled when she dies. | |||
| 3 | Active: Fires an arrow at the farthest enemy that stops at the first enemy hit, dealing 200 to 600 3 / 0 / 0 TFT AP magic damage and TFT stun them. The stun lasts 1 to 2 3 / 0 / 0seconds per hex traveled. | |||
| 4 | Active: After a 0.35-second delay, breathes fire in a line at the farthest enemy, dealing 250 to 750 3 / 0 / 0 TFT AP magic damage to all enemies in the area. | |||
| 2 | Active: TFT airborne the farthest enemy into melee range, dealing 250 to 850 3 / 0 / 0 TFT AP magic damage and TFT stun them for 2.5 seconds. Additionally his next basic attack TFT airborne his target for 1 second. Allies within range will prioritize attacking that enemy. | |||
| 4 | Active: Launches a bouncing fireball at the farthest enemy. The fireball bounces to a random enemy within 3 hexes of the last enemy hit up to 4 / 6 / 20 times, dealing 250 to 650 3 / 0 / 0
TFT AP magic damage with each bounce. | |||
| 2 | Active: Puts up his shield at the farthest enemy for 4 seconds, absorbing and stopping all incoming missiles and reducing his damage taken from that direction by 70 to 90 3 / 0 / 0 %. | |||
| 1 | Active: Singles out and leaps on her attack target, dealing 200 to 450 3 / 0 / 0 TFT AP magic damage and TFT root them for 4 to 6 3 / 0 / 0seconds. Allies within range will prioritize attacking that enemy. | |||
| 4 | Active: After a 1.5-second delay, ruptures a 2-hex circle dealing 200 to 600 3 / 0 / 0 TFT AP magic damage and TFT airborne all enemies within, TFT stun them for 1.5 to 2 3 / 0 / 0seconds. | |||
| 1 | Active: After a 0.75-second delay, swings his axe in a circle, dealing 150 to 250 3 / 0 / 0 TFT AP magic damage to all adjacent enemies and healing himself for 100 to 200 3 / 0 / 0TFT AP health for each enemy hit. | |||
| 4 | Active: Starts spinning his axe, causing his next basic attack to gain 50 / 100 / 150 % AD bonus on-hit physical damage and 100% attack speed for 5.75 seconds, stacking up to two times. The spinning axe ricochets off the target high up into the air, landing 2 seconds later at Draven's current position. If Draven catches an axe, Spinning Axe is reapplied for no additional cost on his next basic attack. Draven can hold up to two Spinning Axes in his hands at once. | |||
| 1 | Active: Summons 1 / 2 / 4 Spiderlings and transforms to her Spider Form, becoming a TFT Melee for 60 seconds. % life steal. | |||
| 3 | Active: TFT Root enemies standing in the 3 closest hexes in front of her for 0.35 seconds, after which deals 200 to 400 3 / 0 / 0 TFT AP magic damage to those enemies and blinks back 3 hexes. Damage is increased to 200*3 / 300*4 / 400*5TFT AP against enemies below 50% health. | |||
| 1 | Active: Enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. Upon exiting the stance, deals 100 to 400 3 / 0 / 0 TFT AP magic damage to the closest enemy, favoring her attack target, and TFT stun them for 1.5 seconds. | |||
| 3 | Passive: Periodically places barrels near enemies. Active: Shoots his barrels, causing them all to explode in a chain reaction, dealing 150 to 350 3 / 0 / 0 TFT AP magic damage to enemies caught in the blast and applying on-hit effects. | |||
| 1 | Active: Spins his sword for 4 seconds, becoming immune to magic damage and dealing 360/9 to 810/9 3 / 0 / 0 TFT AP magic damage to adjacent enemies each half-second. The spins can deal a total of 360 to 810 3 / 0 / 0TFT AP magic damage. | |||
| 4 | Active: Leaps towards an enemy and transforms into Mega Gnar, becoming a TFT Melee for 60 seconds. After leaping, TFT airborne all enemies within 2 hexes of him 2 hexes towards his team, dealing 200 to 400 3 / 0 / 0 TFT AP magic damage and TFT stun them for 2 seconds.attack damage. | |||
| 1 | Passive: Basic attacks deal 5 to 15 3 / 0 / 0 % AD bonus physical damage and hit all enemies in a 60° 2-hex cone, applying on-hit effects to all enemies hit. | |||
| 2 | Active: TFT Airborne an adjacent enemy up to 3 hexes away, dealing 200 to 500 3 / 0 / 0 TFT AP magic damage and TFT Stun them for 2.5 to 6 3 / 0 / 0 seconds. Then transforms to his Cannon Form, becoming a TFT Ranged for 60 seconds, gaining maximum attack speed for his next 3 to 7 3 / 0 / 0basic attacks. While in Cannon Form, attack range is increased by 3 hexes. | |||
| 4 | Passive: After her first takedown, gains 60 to 100 3 / 0 / 0 % bonus attack speed. | |||
| 5 | Active: Dash to the farthest enemy, gaining a 400 to 1000 3 / 0 / 0 TFT AP damage shield and 50 to 100 3 / 0 / 0% bonus attack speed for 3 seconds. | |||
| 5 | Active: Channels for 2.25 seconds to deal 350 to 850 3 / 0 / 0 TFT AP magic damage to 5 to 9 3 / 0 / 0random enemies. | |||
| 1 | Passive: Basic attacks reduce target's current mana by 25 to 75 3 / 0 / 0 , granting a shield for the same amount lasting 4 seconds. The shield can stack. | |||
| 3 | Active: Channels for 2.5 seconds, while throwing 15 knives at 4 to 8 3 / 0 / 0 enemies within 2 hexes, dealing 675/15 to 1425/15 3 / 0 / 0 TFT AP magic damage per tick and applying TFT Grievous Wounds for 3 seconds. The channel can deal a total of 675 to 1425 3 / 0 / 0TFT AP magic damage. | |||
| 5 | Active: Targets the 1 to 3 3 / 0 / 0 allies with the lowest health, making them immune to damage for 2 to 3 3 / 0 / 0seconds. | |||
| 3 | Active: Summons a storm around himself for 3 seconds, dealing 225/6 to 675/6 3 / 0 / 0 TFT AP magic damage each 0.5 seconds to enemies within 2 hexes of him. Each enemy struck 3 times is TFT stun for 1.5 seconds. The storm can deal a total of 225 to 675 3 / 0 / 0TFT AP magic damage. | |||
| 1 | Active: Slashes the nearest enemy, dealing 150 to 350 3 / 0 / 0 TFT AP magic damage to the target enemy.TFT AP magic damage. | |||
| 4 | Active: Creates a circular zone around themselves for 3 to 5 3 / 0 / 0 seconds that prevents allies within from dropping below 300 to 900 3 / 0 / 0
health or dying. | |||
| 4 | Active: After a 0.625-second delay, calls down a solar ray upon the target, dealing 175 to 325 3 / 0 / 0 TFT AP magic damage to all enemies around the target area and TFT stun any enemy in the center for 5 to 9 3 / 0 / 0seconds. | |||
| 2 | Active: Encases a 3 hexes away enemy in ice, TFT stun them for 1.5 seconds and dealing 175 to 475 3 / 0 / 0 TFT AP magic damage to all enemies within 2 hexes of her target. If she is below 50% health, she instead encases herself, additionally becoming untargetable. | |||
| 2 | Active: Dash away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 125 to 375 3 / 0 / 0 TFT AP magic damage. | |||
| 2 | Active: Giantize and grants 1 to 3 3 / 0 / 0 allies 300 to 500 3 / 0 / 0
bonus health for 6 seconds, TFT airborne enemies adjacent to the affected allies for 1.25 seconds. | |||
| 5 | Active: Channels and fires 14 waves of bullets in a 45° cone at the farthest target for 3 seconds, dealing a total of 1300 to 2700 3 / 0 / 0 TFT AP magic damage to all enemies within over the duration. | |||
| 1 | Active: Slams his mace on the area in front of him, dealing 250 to 750 3 / 0 / 0 TFT AP magic damage to enemies within. | |||
| 3 | Active: After a 0.5-second delay, fires chains to nearby enemies up to 2 hexes away, dealing 175 to 425 3 / 0 / 0 TFT AP magic damage. After 3 seconds, all chained enemies are TFT stun for 2 to 6 3 / 0 / 0seconds and take the same magic damage. | |||
| 1 | Active: After a 0.5-second delay, heals herself and the ally with the lowest health over 6 seconds, healing them for a total of 150 to 600 3 / 0 / 0 TFT AP health, then transforms to her Cat Form, becoming a TFT Melee for 60 seconds.attack damage. | |||
| 5 | Active: Leaps in the air, becoming untargetable, and crashes down towards the farthest enemy, TFT Stun the target for 2 seconds. As he travels towards his target all enemies that come in contact with him take 10 to 30 3 / 0 / 0 % TFT AP of their maximum health magic damage and receive a TFT Burn for 10 seconds, dealing 2% TFT AP of target's maximum health true damage each second and applying TFT Grievous Wounds for the duration. | |||
| 3 | Active: After charging for 0.75 seconds, creates a shockwave in a line that can hit up to 1 to 3 3 / 0 / 0 enemies, dealing 300 to 700 3 / 0 / 0 TFT AP magic damage, TFT airborne for 1 second and TFT stun them for 2 to 4 3 / 0 / 0seconds. | |||
| 2 | Active: Leaves an afterimage at his location, then dashes behind the farthest enemy. After 1 second, his afterimage returns to him, dealing 150 to 250 3 / 0 / 0 TFT AP magic damage to all enemies it passes through and and TFT stun them for 1.5 to 2.5 3 / 0 / 0seconds. | |||
| 2 | Active: Burrows, becoming untargetable for 1 second while healing each 0.5 seconds for 150 to 450 3 / 0 / 0 TFT AP health in total. She then emerges at her target, dealing 200 to 500 3 / 0 / 0TFT AP magic damage and TFT airborne for 1.75 seconds. | |||
| 3 | Active: Leaps to and stabs the enemy with the lowest health, dealing 200 to 400 3 / 0 / 0 % AD physical damage and applying on-hit effects to his target. After this leap, for the next 6 seconds, gains 25% critical strike chance and increases his total attack speed by 30 to 70 3 / 0 / 0 %. | |||
| 4 | Active: After a 2 second delay, creates a glacial prison on an enemy, dealing 100 to 250 3 / 0 / 0 TFT AP magic damage to all enemies within 2 hexes of her target and TFT stun them for 2 to 5 3 / 0 / 0seconds. | |||
| 2 | Active: Creates a zone around himself that follows him for 3 to 5 3 / 0 / 0 seconds, allowing adjacent allies to TFT dodge all incoming basic attacks. | |||
| 3 | Active: Dash up to 2 hexes away from her current target and transforms to her Dragon Form, becoming a TFT Ranged for 60 seconds. While in Dragon Form, gains 100 to 200 3 / 0 / 0 attack damage and basic attacks apply a TFT Burn on enemies hit for 3 seconds, dealing a total of 200 to 400 3 / 0 / 0TFT AP bonus magic damage. | |||
| 5 | Active: Transforms to his Demon Form for 6 seconds. While in Demon Form, drains health from enemies within 2 hexes of him, dealing 480/12 to 1440/12 3 / 0 / 0 TFT AP magic damage and healing himself for 360/12 to 1080/12 3 / 0 / 0 TFT AP each 0.5 seconds for each enemy in range. At the end of the transformation, sends out a Soul Flare, dealing 300 to 900 3 / 0 / 0 TFT AP magic damage to all enemies within 2 hexes.TFT AP health. | |||
| 1 | Active: Places a bomb on her current target that detonates after 4 seconds or 3 basic attacks, dealing 70 to 150 3 / 0 / 0 TFT AP magic damage to the target and all enemies adjacent to the target. The damage is increased by 50% with each basic attack on the target, dealing up to 70*2.5 to 150*2.5 3 / 0 / 0TFT AP magic damage. | |||
| 2 | Active: After a small delay, randomly selects one of three cards, enhancing his next basic attack to deal 150 to 350 3 / 0 / 0 TFT AP bonus magic damage and apply an additional effect:seconds. | |||
| 2 | Active: After channeling for 1.5 seconds, fires a piercing arrow up to 8 hexes away, dealing 300 to 800 3 / 0 / 0 TFT AP magic damage to all enemies in its path. | |||
| 1 | Passive: Basic attacks apply a Silver Bolts stack. Attacking a new enemy removes all her stacks from the previous target. The third stack consumes them all to deal 8 / 12 / 16 % TFT AP of target's maximum health bonus true damage. | |||
| 3 | Active: Blasts an enemy with magical energy, dealing 350 to 950 3 / 0 / 0 TFT AP magic damage to the target enemy. If Veigar is a higher star level than his target, the damage is increased to 19999. | |||
| 3 | Active: Charges at the farthest enemy, dealing 300 to 700 3 / 0 / 0 TFT AP magic damage and TFT Airborne all enemies along the way. Upon reaching her target, deals the same magic damage and TFT Airborne for 2 to 3 3 / 0 / 0seconds. | |||
| 3 | Active: Gains 8% increased size and empowers his basic attacks for the next 20 seconds, causing them to chain to up to 2 to 4 3 / 0 / 0 enemies, dealing 80 to 100 3 / 0 / 0
% AD physical damage to secondary targets and applying on-hit effects. | |||
| 1 | Active: Pounces on the enemy with the lowest health, TFT stun them for 1.5 seconds and striking them 3 times, dealing a total of 150 to 300 3 / 0 / 0 TFT AP magic damage. Each strike triggers on-hit effects and heals for all the damage dealt. | |||
| 5 | Active: Stabs his sword into the two spaces in front of him, dealing 150 to 550 3 / 0 / 0 TFT AP magic damage and applying on-hit effects to enemies within. Every third cast, instead throws a tornado in a line that travels 6 hexes, dealing the same magic damage and additionally TFT airborne enemies up for 1.5 seconds. | |||
| 2 | Active: Throws a shuriken in a 4-hex line, dealing 200 to 500 3 / 0 / 0 TFT AP magic damage to all enemies in its path. |