리턴 투 더 스타즈 (팀파이트 택틱스) 챔피언 목록(LEAGUEOFLEGENDS)
외관
Tocright
이것은 Teamfight Tactics의 3번째 세트의 미드셋 업데이트인 Return to the Stars의 챔피언 목록입니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 2 | Active: Fires an orb in a 4-hex line, dealing 175 / 250 / 425 TFT AP magic damage to all enemies it passes through. The orb then returns to her, dealing 175 / 250 / 425TFT AP true damage to all enemies it passes through. | |||
| 2 | Active: Blasts a cone of fire dealing 300 / 400 / 700 TFT AP magic damage to enemies in front of her, then shields herself for 400 / 500 / 800TFT AP for up to 4 seconds. | |||
| 3 | Active: Fires an arrow at the farthest enemy that explodes on the first enemy hit, dealing 200 / 300 / 600 TFT AP magic damage to all nearby enemies and TFT stun them for 2 / 3 / 4seconds. | |||
| 5 | Active: Launches fighters that fly out to random enemies, each dealing 90 / 150 / 1000 TFT AP magic damage and draining 10 / 15 / 50mana from enemies. The fighters then return to him. The first cast launches 4 fighters, and subsequent casts launch 2 additional fighters. Fighters randomly target enemies. | |||
| 3 | Passive: Basic attacks against champions generate an additional 5 / 20 / 90 TFT AP mana. Cannot gain mana in rounds with no enemy champions. Active: If the bench is not full, spawns a meep on his owner's bench which can be sold for 1 XP. Otherwise, do nothing. meeps can stack on the same place. | |||
| 2 | Active: TFT airborne the farthest enemy into melee range, dealing 200 / 350 / 1337 TFT AP magic damage and TFT stun them for 2.5 seconds. Additionally his next basic attack TFT airborne his target for 1 second. Allies within range will prioritize attacking that enemy. | |||
| 1 | Active: Takes aim at the furthest enemy for 1.1 seconds, firing a deadly bullet towards them that deals 750 / 1500 / 2250 TFT AP magic damage to the first enemy it hits. | |||
| 3 | Active: Launches poison at the nearest unpoisoned enemy, causing them to take 750 / 1600 / 4000 TFT AP magic damage over 14 seconds, and reducing the effectiveness of shields placed on them by 50%. | |||
| 2 | Active: Dunks an enemy in 3-hex range, prioritizing his attack target, dealing 400 / 550 / 888 TFT AP magic damage, doubled against enemies below 50% health. If this kills the target, he immediately casts again. | |||
| 5 | Active: Shatters the timeline, freezing all units in time before attacking 5 / 7 / 20 times, dealing 100 / 150 / 2000
TFT AP bonus magic damage, applying on-hit effects and slowing their attack speed by 50% for 7 seconds. Each strike targets the highest attack speed enemy and can target the same enemy multiple time. Ekko cannot die while he has stopped time. | |||
| 3 | Active: Fires an electromagnetic pulse at a random enemy that explodes on impact in 2-hex radius, dealing 100 / 150 / 800 TFT AP magic damage to all nearby enemies and increases the cost of their next spell cast by 30%. | |||
| 1 | Active: Enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. Upon exiting the stance, deals 200 / 300 / 450 TFT AP magic damage up to 3-hex range, stop at the first enemy hit, favoring her attack target, and TFT stun them for 1.5 / 1.5 / 3seconds. | |||
| 4 | Active: Throws a lure that attracts a shark, causing it to emerge after a brief delay. It deals 350 / 550 / 4000 TFT AP magic damage to enemies caught, TFT airborne them back and TFT stun them for 1.5 seconds. | |||
| 5 | Passive: Upgrades: • Larger Area: Increases impact area to a 4-hex radius. • Faster Impact: Reduces the delay to 0.3 seconds. • Two Strikes: Impacts a second time after 0.3 / 2 second delay, dealing 50% bonus damage.TFT AP magic damage to all enemies in that area. | |||
| 4 | Active: Leaps towards his target and transforms into Mega Gnar, TFT airborne nearby enemies, dealing 100 / 200 / 800 TFT AP magic damage and TFT stun them for 1.5 seconds.attack damage. | |||
| 1 | Active: Launches a smoke grenade toward the enemy with most attack speed. The grenade explodes on impact dealing 150 / 200 / 400 TFT AP magic damage to nearby enemies and causing their attacks to TFT miss for 3 / 4 / 6seconds. | |||
| 1 | Active: Slams a tentacle in a line in front of her, dealing 125 / 200 / 325 TFT AP magic damage and stealing 30 / 40 / 60% armor and magic resistance from each target hit for 6 seconds. | |||
| 4 | Active: Dash past her target in 3-hex range, basic attacking them for 225 / 250 / 500 % TFT AP physical damage. If this kills the target, she casts again immediately at the enemy with the highest mana. | |||
| 5 | Active: Summons five tornados which fly forward in a large cone. Tornados grant allies they pass through 80 / 125 / 500 % TFT AP attack speed for 5 seconds, while TFT airborne and TFT stun enemies for 1.5 / 1.5 / 8 seconds. | |||
| 1 | Active: Calls down his standard to a nearby location, granting all nearby allies in 3-hex radius 50 / 60 / 75 % TFT AP bonus attack speed for 6 seconds. | |||
| 3 | Active: Jumps into the air and slams his hammer, dealing 450 / 600 / 1200 TFT AP magic damage to nearby enemies in 1-hex radius. | |||
| 4 | Passive: Attacks 0.85 / 0.9 / 1.2 times per second, regardless of bonus attack speed.% TFT AP physical damage. | |||
| 4 | Passive: After her first takedown, gains 50 / 75 / 125 % bonus attack speed. | |||
| 3 | Active: At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next 300 / 450 / 900 TFT AP damage. While the shield holds, the ally receives 70 / 90 / 150% TFT AP bonus attack speed. | |||
| 2 | Active: For 3 seconds, gains infinite attack range, 80% attack speed, and his basic attacks deal 2 / 4 / 8 % TFT AP of target's maximum health bonus magic damage. | |||
| 1 | Active: Giantize herself and reduces all incoming damage by 40 / 80 / 400 TFT AP for 4 seconds. | |||
| 2 | Active: Dash away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 175 / 250 / 600 TFT AP magic damage. | |||
| 5 | Active: Polymorphs the 2 / 4 / 12 nearest enemies for 3 / 3 / 8 seconds, rendering them TFT disarm to attack or cast, and causing them to hop around aimlessly. Polymorphed enemies take 5 / 10 / 25% TFT AP increased damage from all sources. | |||
| 1 | Passive: Starts combat with a shield equal to 40 / 45 / 70 % TFT AP of his maximum health. | |||
| 3 | Active: For 5 seconds, gains massively increased movement speed, heals for 12% TFT AP of maximum health each second, and deals 70 / 95 / 150 TFT AP bonus true damage with his basic attacks. | |||
| 2 | Active: Gains a shield that absorbs 350 / 500 / 850 TFT AP damage that lasts 8 seconds. While the shield persists, deals 75 / 100 / 200TFT AP magic damage per second to all nearby enemies. | |||
| 2 | Active: Erupts the ground beneath his target, TFT airborne them up and TFT stun them for 3 / 3 / 6 seconds, and dealing 100 / 200 / 500
TFT AP magic damage. Enemies adjacent to the target receive half of this effect. | |||
| 3 | Active: Leaps into the air and slams into the ground, dealing 150 / 250 / 450 TFT AP magic damage and TFT stun all nearby enemies in 2-hex radius for 1.5 / 2 / 2.5seconds. | |||
| 1 | Active: Terrifies his target, TFT stun them with fear for 2 / 2.5 / 4 seconds and dealing 200 / 250 / 400
TFT AP magic damage over the duration. | |||
| 1 | Active: Throws her buckler at the furthest enemy, dealing 100 / 150 / 225 TFT AP magic damage and applying on-hit effects. The buckler bounces back to her, granting her a shield for 200 / 300 / 450TFT AP health. | |||
| 2 | Active: Dash next to the furthest enemy within (attack range + 1) hexes then leaps into the air, TFT airborne them up for 1 second and dealing 175 / 275 / 400 TFT AP magic damage to all adjacent enemies in 1-hex radius and TFT stun them for 1.5 seconds. | |||
| 4 | Active: Dash and shields herself for 200 / 350 / 1200 TFT AP health, then slashes forward dealing 100 / 150 / 600 TFT AP magic damage to nearby enemies.TFT AP magic damage. | |||
| 3 | Active: Torches his enemies, dealing 500 / 750 / 1650 TFT AP magic damage in a 2-hex cone over 3 seconds with each tick of damage occurring every 0.25 seconds, and applying TFT Grievous Wounds on them for 5 seconds. | |||
| 3 | Active: TFT invisible and backstabs his target, dealing 250 / 275 / 300 % TFT AP physical damage, while also TFT crit. | |||
| 2 | Active: Creates a zone around himself that follows him for 2.5 / 3 / 5 seconds, allowing adjacent allies to TFT dodge all incoming basic attacks. While active, he gains 15 / 30 / 45TFT AP bonus magic resistance. | |||
| 4 | Active: Heals all allies for 325 / 500 / 20000 TFT AP health. | |||
| 3 | Active: After 0.75 seconds, pulls in all orbs on the battlefield and creates 3 new ones, then fires them all at the enemy with the most current health, dealing 100 / 140 / 220 TFT AP magic damage per orb. If the ability kills her target, extra orbs move on to the next target. | |||
| 4 | Active: Scatters 3 traps around the nearest enemy. When an enemy nears a trap, or after 3 seconds, it explodes on nearby enemies dealing 125 / 175 / 550 TFT AP magic damage, knocking them down, and TFT slow them for 3 seconds. | |||
| 5 | Active: Tosses his lantern towards 1 / 1 / 9 random units on your bench, pulling them into combat and granting them 25 / 50 / 200
TFT AP bonus mana. Traits are unaffected. | |||
| 1 | Active: Throws three cards in a cone that deal 200 / 300 / 450 TFT AP magic damage to each enemy they pass through. | |||
| 5 | Active: Fires a drill at the farthest enemy, reeling the first enemy it hits in over 3 / 2 / 1 seconds. Once they reach him, he repeatedly deals 2000 true damage very quickly until they die. After each successful cast, the mana cost of this ability is reduced by 20 / 30 / 100TFT AP. | |||
| 3 | Active: Focuses for 10 TFT AP seconds, tumbling away from her target immediately and every third attack thereafter. When she tumbles, she becomes TFT invisible and her next basic attack deals 175 / 200 / 275 % AD physical damage. | |||
| 3 | Active: Charges in 1000 speed at the farthest enemy, dealing 150 / 200 / 600 TFT AP magic damage and TFT Airborne all enemies for 0.25 seconds along the way. Upon reaching her target, deals 350 / 550 / 1350 TFT AP magic damage and TFT Airborne for 2 / 2.5 / 3seconds. | |||
| 4 | Active: Burns a path between the two enemies most distant from one another, initially dealing 15 / 20 / 80 % TFT AP of target's maximum health magic damage, then 1 second later dealing 200 / 325 / 1500 TFT AP magic damage in an explosion along the same path. | |||
| 4 | Active: Spins rapidly around in 1-hex radius, dealing 300 / 500 / 4000 TFT AP magic damage to nearby units over 3 seconds, prioritizing hitting the nearest enemy not yet hit. The first time he hits each enemy, he TFT airborne them into the air and TFT stun them for 2 / 2 / 5seconds. Knocking is not stacking. | |||
| 1 | Active: Creates a storm of feather-blades, gaining 100 / 125 / 150 % TFT AP bonus attack speed for 8 seconds. | |||
| 5 | Active: Transforms, summoning meteors to strike random foes in place of his normal attacks for 6 / 8 / 45 seconds. Meteors deal 320 / 440 / 2500 TFT AP magic damage upon impact and if they kill their target, all adjacent enemies take 80 / 110 / 625TFT AP magic damage and are TFT Stun for 1.5 seconds. | |||
| 2 | Active: Quickly strikes his target three times, dealing basic attack damage and applying on-hit effects. The third strike TFT airborne his target up for 1.5 seconds and deals 200 / 275 / 375 TFT AP bonus magic damage. | |||
| 2 | Active: Blinks to the furthest enemy within (attack range + 2) hexes and TFT airborne, holding them TFT airborne for 1 second and hitting them 4 / 5 / 6 TFT AP times, dealing basic attack damage and applying on-hit effects with each hit. | |||
| 2 | Passive: Every third basic attack deals 50 / 90 / 150 TFT AP bonus magic damage and steals 20 / 33 / 50% of the target's AD. | |||
| 1 | Active: Throws a bomb at an enemy, dealing 300 / 400 / 600 TFT AP magic damage. | |||
| 1 | Active: Kicks a bubble at the enemy with the most current health, TFT stun them for 2 / 2.5 / 4 seconds and dealing 200 / 275 / 400
TFT AP magic damage. |