Fates (Teamfight Tactics) 챔피언 목록(LEAGUEOFLEGENDS)
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이것은 전략적 팀 전투의 4번째 에디션인 운명의 챔피언 목록입니다.
챔피언 목록
| Champion | Tier | Origin | Class | Ability |
|---|---|---|---|---|
| 4 | Active: TFT airborne 2 / 2 / 5 of the farthest enemies toward himself, then slams the ground in front of himself, dealing 250 / 450 / 1250
TFT AP magic damage to all enemies hit. | |||
| 4 | Active: Channels for 1.5 seconds, gathering energy into her spirit orb. Once the channel is complete, lobs it toward a random enemy, dealing 500 / 700 / 3000 TFT AP magic damage to all enemies in a large area. If the channel is interrupted, she releases her orb early, reducing the size of the impact area. | |||
| 3 | Active: Throws kunai at her target, dealing 175 / 250 / 400 TFT AP magic damage and preventing her from generating mana for 1.25 seconds. | |||
| 2 | Active: Blasts a cone of fire dealing 250 / 350 / 450 TFT AP magic damage to enemies in front of her, then shields herself for 500 / 700 / 900TFT AP health for 8 seconds. | |||
| 2 | Active: Summons a turret for 7 / 8 / 9 TFT AP seconds, that shoots enemies, attacking with Aphelios' damage and attack speed, and applying on-hit effects. Turrets die when Aphelios dies. Turrets do not generate mana or apply on-attack and spell effects. Turrets cannot attack when Aphelios is disabled. Turrets cannot be targeted by enemies. | |||
| 4 | Active: For the next 5 seconds, gains 45 / 65 / 300 % TFT AP bonus attack speed, and basic attacks fire a flurry of five arrows dealing 45% AD physical damage per arrow, for a total of 225% AD physical damage. Each flurry is considered as one basic attack. | |||
| 5 | Active: Calls forth a wall of charging soliders from behind him, dealing 200 / 350 / 8888 TFT AP magic damage and TFT slow all enemies hit for 4 seconds. Enemies close to him are TFT airborne, while enemies further away are TFT airborne for 2 seconds. | |||
| 4 | Active: Projects a cone of magic energy at her target, dealing 275 / 400 / 2000 TFT AP magic damage to all enemies hit, TFT stun them for 2.5 / 3 / 5seconds, and causing them to take 20% TFT AP increased damage while TFT stun. | |||
| 1 | Active: Shields herself against 200 / 300 / 400 TFT AP damage over 4 seconds and summons 4 / 5 / 6 orbs to orbit around her. These orbs explode for 70 / 80 / 90TFT AP magic damage when they contact an enemy, refreshing her shield when the final one explodes. | |||
| 1 | Active: Transforms into a spider, gaining 35 / 40 / 45 % maximum health and causing her basic attacks to restore 40 / 80 / 160 health. | |||
| 3 | Active: Deals 350 / 600 / 1500 TFT AP magic damage to up to 3 nearby enemies, then teleports away. The damage is increased to 350*2.5 / 600*2.5 / 1500*2.5TFT AP against targets below 50% health. | |||
| 5 | Active: Fires a barrage toward the enemy with the highest attack speed, healing allies it passes through for 250 / 450 / 9999 TFT AP and granting them and 50% bonus attack speed for 5 seconds, while dealing 250 / 450 / 9999TFT AP magic damage to enemies and slowing their attack speed by 50% for 5 seconds. | |||
| 1 | Active: Enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. Upon exiting the stance, deals 250 / 400 / 600 TFT AP magic damage up to 3-hex range, stop at the first enemy hit, favoring her attack target, and TFT stun them for 1.5 / 2 / 3seconds. | |||
| 1 | Active: Spins his sword for 4 seconds, dealing 450 / 675 / 1125 TFT AP magic damage to nearby enemies and reducing incoming magic damage by 80% over the duration. | |||
| 2 | Active: Creates an aura around him for 3 seconds. Each enemy within takes 250 / 400 / 750 TFT AP magic damage, and heals him for 250 / 400 / 750TFT AP over the duration. | |||
| 3 | Active: Launches a storm of blades in front of her, dealing 200 / 300 / 600 TFT AP magic damage and TFT disarm all enemies hit for 2.5 / 3 / 3.5seconds. | |||
| 2 | Active: Shields the 2 / 3 / 4 lowest-health allies for 250 / 300 / 400 TFT AP for 4 seconds. Shielded allies gain 20 / 30 / 60bonus attack damage for the duration. | |||
| 2 | Active: Throws his standard near the farthest enemy then pulls himself toward them with his lance, dealing 175 / 250 / 750 TFT AP magic damage to enemies he passes through, TFT airborne them up and TFT stun them for 1 second. | |||
| 2 | Active: TFT Dodge all incoming basic attacks for 2 seconds, then strikes all nearby enemies, dealing 150 / 250 / 450 TFT AP magic damage and TFT stun them for 1.5 seconds. | |||
| 4 | Passive: Attacks 0.85 / 0.9 / 1.2 times per second, regardless of bonus attack speed.% TFT AP physical damage. | |||
| 3 | Active: Fires a rocket, dealing 150 / 250 / 450 TFT AP magic damage to her target and all adjacent enemies and TFT stun them for 1.5 / 2 / 2.5seconds. | |||
| 3 | Passive: Spears remain in her target, each one capable of dealing 4 / 6 / 9 % TFT AP of target's maximum health magic damage when removed. She removes the spears when doing so would kill the target. | |||
| 3 | Active: Channels for 2.5 seconds, throwing knives at 4 / 6 / 8 nearby enemies, dealing 750 / 900 / 1600
TFT AP magic damage over the duration and applying TFT Grievous Wounds on them for 5 seconds. | |||
| 5 | Active: Dash towards his target then slashes all adjacent enemies, dealing 375 / 575 / 6666 TFT AP magic damage and increasing the cost of their next spell by 33%. If the slash hits exactly one target, he immediately casts again. | |||
| 3 | Active: Summons a storm around him for 3 seconds, calling down lightning bolts on all enemies in the area every 0.5 seconds and dealing 300 / 450 / 1200 TFT AP magic damage over the duration. Each enemy struck by 3 lightning bolts is TFT stun for 1.5 seconds. | |||
| 3 | Active: Wolf mauls their target, dealing 450 / 650 / 1000 TFT AP magic damage and applying TFT Grievous Wounds to their target for 5 seconds, while Lamb leaps away from their target. | |||
| 5 | Active: Punches his target, dealing 250 / 450 / 1000 TFT AP magic damage, TFT airborne them back to the edge of the battlefield, and TFT stun them for 2 / 3 / 10 seconds. Any enemies the target collides with during the knockback are also dealt half the damage and TFT stun for 1 / 2 / 10seconds. If the target cannot be pushed any further, they are knocked out of the battlefield instead, removing them from combat. If the target is still alive, he will dash to them. At 3-Star, his punch hits in an area around the primary target and knocks out any enemies directly hit regardless of their board position. | |||
| 5 | Active: Casts a magical lullaby, causing 2 / 3 / 10 waking enemies with the highest current health to fall asleep for 3 / 4 / 8 seconds. Enemies will awaken if they take 500 / 750 / 1000damage while sleeping, dealing 500 TFT AP bonus magic damage to them. | |||
| 1 | Active: Hurls a dagger towards the enemy with the most attack damage, dealing 350 / 450 / 550 TFT AP magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 175 / 225 / 300TFT AP magic damage to nearby targets. | |||
| 2 | Active: Makes a low health ally giant, granting them 400 / 600 / 950 TFT AP bonus health for the rest of combat and TFT airborne enemies near them for 1 second. Casting the spell multiple times on the same target heals them by the same amount instead. | |||
| 3 | Active: Fires a sphere of light towards the farthest enemy. Enemies in the sphere's path take 300 / 400 / 700 TFT AP magic damage and are TFT stun for 1.5 / 2 / 3seconds. | |||
| 1 | Active: Smashes the ground sending forward a shockwave, dealing 225 / 350 / 550 TFT AP magic damage and slowing their attack speed by 50% for 3 seconds. | |||
| 4 | Active: Hallows the ground beneath a random enemy, dealing 250 / 400 / 2000 TFT AP magic damage to enemies within over 5 seconds and reducing enemies' magic resistance by 40% while they remain inside. Also heals her for 20 / 25 / 30% the damage dealt. | |||
| 1 | Active: Traps the closest enemy in a bubble, dealing 225 / 325 / 450 TFT AP magic damage and TFT stun them for 2.5 / 3 / 4seconds. | |||
| 1 | Active: Throws her javelin at the farthest enemy, dealing 225 / 350 / 600 TFT AP magic damage. This damage is increased by 20% per hex traveled. | |||
| 3 | Active: Willump bites his target, dealing 450 / 650 / 1800 TFT AP magic damage. If the target has less current health than he does before the bite, it deals an additional 50% damage and deals true damage instead. | |||
| 2 | Active: Leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to him, dealing 125 / 200 / 375 TFT AP magic damage to all enemies it passes through and TFT stun them for 2 / 2.5 / 4seconds. | |||
| 4 | Active: Dash and shields herself for 175 / 250 / 750 TFT AP health, then slashes forward dealing 175 / 250 / 750 TFT AP magic damage to nearby enemies.TFT AP magic damage. | |||
| 4 | Active: Throws a giant firecracker at the enemy she is currently attacking, that explodes after a 2-second delay. Enemies within the detonation radius receive 100 / 200 / 800 TFT AP magic damage and are TFT stun for 2.5 / 3 / 6seconds. | |||
| 5 | Active: Grabs his target and TFT airborne them forward, dealing 40 / 60 / 400 % TFT AP of target's maximum health magic damage to them, and 20 / 30 / 200 % TFT AP of the slammed enemy's maximum health magic damage to all other enemies in a large area. | |||
| 4 | Active: Dash past his target, shielding himself for 500 / 800 / 4000 TFT AP damage and TFT taunt all adjacent enemies for 4 / 4 / 8seconds. | |||
| 2 | Active: Lashes his chains out in a 3-hex line, dealing 250 / 400 / 700 TFT AP magic damage to enemies hit and increasing the cost of their next spell by 33%. | |||
| 1 | Passive: Takes 15 / 25 / 75 TFT AP reduced post-mitigation damage from all sources. | |||
| 4 | Active: Basic attacks the target with the least armor, dealing 85 / 135 / 400 TFT AP (+ 240 / 250 / 275% AD) physical damage. If this kills them, he becomes unstoppable and untargetable while he leaps to the enemy who's done the most damage this round. This does not apply spell effects. | |||
| 2 | Active: Fires a dart at the enemy with the highest attack speed that explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take 300 / 400 / 900 TFT AP magic damage over 2.5 / 3 / 4.5seconds and are TFT miss for the duration. | |||
| 2 | Active: Throws his lantern to the lowest-health ally, shielding them and nearby allies for 250 / 450 / 750 TFT AP damage for 4 seconds. | |||
| 1 | Active: Throws three cards in a cone that deal 250 / 350 / 475 TFT AP magic damage to each enemy they pass through. | |||
| 1 | Passive: Basic attacks apply a Silver Bolts stack. The third stack consumes all stacks on the target to deal 50 / 90 / 130 TFT AP bonus true damage. | |||
| 3 | Active: Blasts the enemy with the lowest total-health, dealing 450 / 600 / 900 TFT AP magic damage. If this kills the target, he permanently gains 1 / 1 / 2TFT AP. | |||
| 2 | Active: Blasts through her target, dealing 250 / 400 / 800 TFT AP magic damage to all enemies in a cone and reducing their armor by 40 / 60 / 80% for 8 seconds. | |||
| 4 | Active: Gains 135 / 150 / 500 % TFT AP bonus attack speed, 40 / 40 / 200 % lifesteal, and moves faster for the rest of combat. While in this state, if he scores a takedown he howls, granting himself and allies who share a trait with him 60 / 75 / 200 % bonus attack speed for 3 seconds. | |||
| 1 | Active: Slams his target with his staff, basic attacking for 225 / 265 / 280 % TFT AP physical damage and TFT stun them for 1.5 / 2 / 3 seconds. This does not apply spell effects. | |||
| 3 | Active: Sweeps around him, dealing 330 / 340 / 350 % TFT AP physical damage to nearby enemies and gains 50 / 60 / 75 bonus armor and bonus magic resistance for the rest of combat. | |||
| 1 | Active: Strikes forward two hexes, basic attacking for 180 / 200 / 225 % TFT AP physical damage and applying on-hit effects. If he can't hit two targets from where he's standing, he'll first dash to a place where he can. This does not apply spell effects. | |||
| 5 | Active: Becomes untargetable and strikes along a path in front of him, dealing 800 / 1300 / 9999 TFT AP magic damage split between all enemies hit. Enemies hit are marked for death, reducing their resistances by 60%.TFT AP plus 100% of target's missing health magic damage. | |||
| 3 | Active: Dash to the lowest-health ally, healing them for 30 / 45 / 75 % TFT AP of their missing health and granting them 30 / 40 / 60 % TFT AP bonus attack speed for 5 seconds. She then repeats this on the farthest ally. | |||
| 2 | Passive: Every third attack deals 40 / 50 / 75 TFT AP bonus magic damage and steals 25 / 30 / 35% of the target's current AD. | |||
| 5 | Active: Places a protective Time Rune on the 2 / 3 / 10 allies with the lowest current health (excluding himself). When they would die, they instead resurrect after 3.5 / 3 / 1 seconds, returning to combat with 350 / 500 / 3000 TFT AP health and shedding all negative effects. After resurrecting, they gain 50 / 50 / 500% TFT AP bonus attack speed for the rest of combat. |